#include<stdio.h>
#include<graphic.c>
#define GRID_W 100
#define MAX_SIZE 4
#define INTERVAL 15

void gameDraw()
{
    rectangle(20,20,80,80);
    solidrectangle(120,120,180,180);
}

int main()
{
    initgraph(640,480)
    gameDraw();
    while(1);
    closegraph();
    return 0;
}